[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 25 08:01:20 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #25 from Sven Arvidsson <sa at whiz.se> ---
(In reply to comment #24)
> This seems to be fixed in the latest mesa git, however I didn't test all the
> different settings mentioned in Comment 16. Sven can you confirm this is
> indeed fixed?
I will probably not have time to test this in the foreseeable future, so unless
someone else can, I don't mind if the bug is closed.
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