[Bug 58840] rendering error with MSAA on HD6850

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 25 04:33:37 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=58840

--- Comment #9 from Marek Olšák <maraeo at gmail.com> ---
(In reply to comment #8)
> Now I tested things again, and I only see rendering errors with neverball.
> 
> I don't know if it is expected, but some games completely slow down to a few
> fps with msaa enabled (etqw, nexuiz), while others slow down only when lots
> of geometry is seen (sauerbraten). I still can't install the msaa-capable
> r600_dri.so, because of the kde-window-manager slowdown bug discussed at bug
> 55998, so I used the __GL_FSAA_MODE=4 env var for the tests.

Does the slowdown happen with the latest kernel from Linus Torvalds's git?

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