[Bug 66349] Using SB shader optimization caused segfault in Serious Sam 3: BFE

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 3 13:15:33 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=66349

--- Comment #1 from Vadim Girlin <ptpzz at yandex.ru> ---
Please attach the output with "R600_DEBUG=sb,ps,vs".

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