[Bug 66349] Using SB shader optimization caused segfault in Serious Sam 3: BFE

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 5 23:41:39 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=66349

--- Comment #5 from Vadim Girlin <ptpzz at yandex.ru> ---
(In reply to comment #4)
> The full sam3 trace is 231M if you want it.

Yes, please upload it somewhere.

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