[PATCH 03/15] drm/nouveau: use mdelay instead of large udelay constants
Arnd Bergmann
arnd at arndb.de
Fri May 31 15:22:40 PDT 2013
ARM cannot handle udelay for more than 2 miliseconds, so we
should use mdelay instead for those.
Signed-off-by: Arnd Bergmann <arnd at arndb.de>
Cc: David Airlie <airlied at linux.ie>
Cc: Ben Skeggs <bskeggs at redhat.com>
Cc: dri-devel at lists.freedesktop.org
---
drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
index d0817d9..ed7415e 100644
--- a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
+++ b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
@@ -51,7 +51,8 @@ nv50_dac_sense(struct nv50_disp_priv *priv, int or, u32 loadval)
const u32 doff = (or * 0x800);
int load = -EINVAL;
nv_wr32(priv, 0x61a00c + doff, 0x00100000 | loadval);
- udelay(9500);
+ mdelay(9);
+ udelay(500);
nv_wr32(priv, 0x61a00c + doff, 0x80000000);
load = (nv_rd32(priv, 0x61a00c + doff) & 0x38000000) >> 27;
nv_wr32(priv, 0x61a00c + doff, 0x00000000);
--
1.8.1.2
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