[PATCH 03/15] drm/nouveau: use mdelay instead of large udelay constants

Roy Spliet r.spliet at student.tudelft.nl
Fri May 31 15:30:45 PDT 2013


You probably want to patch up mclk_wait in nva3_pm.c as well for now 
(until this code is ported to HWSQ or PDAEMON), even though it's not 
used by a lot of people.

Op 01-06-13 00:22, Arnd Bergmann schreef:
> ARM cannot handle udelay for more than 2 miliseconds, so we
> should use mdelay instead for those.
>
> Signed-off-by: Arnd Bergmann <arnd at arndb.de>
> Cc: David Airlie <airlied at linux.ie>
> Cc: Ben Skeggs <bskeggs at redhat.com>
> Cc: dri-devel at lists.freedesktop.org
> ---
>   drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c | 3 ++-
>   1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
> index d0817d9..ed7415e 100644
> --- a/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
> +++ b/drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c
> @@ -51,7 +51,8 @@ nv50_dac_sense(struct nv50_disp_priv *priv, int or, u32 loadval)
>   	const u32 doff = (or * 0x800);
>   	int load = -EINVAL;
>   	nv_wr32(priv, 0x61a00c + doff, 0x00100000 | loadval);
> -	udelay(9500);
> +	mdelay(9);
> +	udelay(500);
>   	nv_wr32(priv, 0x61a00c + doff, 0x80000000);
>   	load = (nv_rd32(priv, 0x61a00c + doff) & 0x38000000) >> 27;
>   	nv_wr32(priv, 0x61a00c + doff, 0x00000000);

-- 
Roy Spliet BSc.
MSc. Student
Delft University of Technology
http://www.pds.ewi.tudelft.nl/msc/mallocinopencl/
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