[Bug 71138] flashlight bug in L4D2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 1 16:39:27 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=71138
--- Comment #4 from yashax at windowslive.com ---
(In reply to comment #3)
> This looks like z-fighting issues. You might want to try disabling compiler
> backends via R600_DEBUG environment variable:
>
> R600_DEBUG=nollvm
> R600_DEBUG=nosb
> R600_DEBUG=nollvm,nosb
The bug still exists with these environment variables.
The bug report and my last tests were done with shader detail setting on low.
I found that the bug happens with shader detail on low and medium, but on high
and very high the bug disappears.
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