[Bug 40531] [RADEON:KMS:R600G] Frets On Fire visual corruption in menu

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 13 05:01:51 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=40531

Marek Olšák <maraeo at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #6 from Marek Olšák <maraeo at gmail.com> ---
(In reply to comment #3)
> Probably the driver can't do anything other than report the "out of memory"
> error (error code -12 in your dmesg log). The game just shouldn't use such
> huge textures, it shouldn't use MAX_TEXTURE_SIZE as the size for texture
> (this result in 0.4 GB on r6xx/r7xx, 1.4 GB on evergreen, next step will be
> >5 GB with future GPUs). I think it makes sense to tell the game developers
> about this issue. With my patch it uses 1024x1024 texture (~5 MB) and runs
> fine without artifacts or error messages in the logs (though I haven't
> tested it much). I don't know exact requirements for this, the game
> developers should know what size is really required.

This explains it. Closing.

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