[Bug 77966] Trails / Tracks when rendering OpenGL ES 2 moving objects (Android-x86 / Mesa 10.0.4/5)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 28 16:48:18 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=77966

--- Comment #8 from pstglia at gmail.com ---
Created attachment 98144
  --> https://bugs.freedesktop.org/attachment.cgi?id=98144&action=edit
Patch

Thanks for the info. I did the changes attached on native_android.cpp and they
worked for me.

I based this on Martin Andersson patch (bug 72889) and on commit
6349b3235cc07d396325863ece9ca6261daf8e77.

Although it worked for me, don't know if this is the best way of doing this
fix.

Some of you guys could check it out please?

Thanks!
pstglia

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