[Bug 75361] freeze in Mass Effect 3 (wine)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 25 23:14:25 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=75361

--- Comment #10 from Michel Dänzer <michel at daenzer.net> ---
(In reply to comment #9)
> apitrace replay freeze w at the end trace when obscure screen with ships and
> planet. Absolutely also as game.

Hmm. I do see a little freeze at the end of the trace, but only for about three
seconds, then it exits normally.


> After kill game process - Xorg 100% working.

So, does the freezing process hog the CPU?

If you don't kill the freezing process, does it remain frozen forever, or does
it recover or fail somehow after a while?

Can you attach gdb to the freezing process and get a backtrace? Probably best
to attempt this from ssh, but switching to console and doing it from there
might be fine as well.


Does it still happen with current LLVM SVN and Mesa Git? What configure options
do you use for building LLVM and Mesa?

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