[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 10 09:25:46 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=73110
--- Comment #5 from Alexandre Demers <alexandre.f.demers at gmail.com> ---
(In reply to comment #3)
> I suspect the llvm support for r600 class hardware needs to add support for
> some additional instructions, etc. that that patch uses. Vincent or Tom may
> be able to identify what's missing.
I'm still using LLVM 3.3. I'll try with LLVM 3.4 later if possible just in case
it works with that, since LLVM 3.4 has landed in the testing repositories of
ArchLinux last night.
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