[Bug 79504] LLVM error on fragment shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 6 01:38:25 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=79504

--- Comment #10 from Kyle Blake <kyle at klkblake.com> ---
Created attachment 100512
  --> https://bugs.freedesktop.org/attachment.cgi?id=100512&action=edit
full testcase

Sorry for the delay. Attached is a new test case that actually uses the
shaders. When it calls glDrawElements(), everything goes to hell, triggering
random segfault, graphics memory corruption, and kernel panics.

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