[Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 15 21:01:57 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=80015

--- Comment #4 from smoki <smoki00790 at gmail.com> ---
(In reply to comment #2)
> Created attachment 101111 [details] [review]
> patch
> 
> It seems the game relies on specific behavior of inversesqrt, which is
> undefined when x <= 0 according to GLSL spec. The attached patch uses
> V_RSQ_CLAMP_F32 instead of V_RSQ_LEGACY_F32 for int_AMDGPU_rsq, this fixed
> the issue for me.


 Thanks Vadim, that fixed it for me too :).

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140616/d94c3a5d/attachment-0001.html>


More information about the dri-devel mailing list