[Bug 78537] no anisotropic filtering in a native Half-Life 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue May 13 13:12:51 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=78537

--- Comment #2 from Grigori Goronzy <greg at chown.ath.cx> ---
Anisotropic filtering is also broken for me in other applications, it looks
like it's broken with radeonsi overall. Your patch seems to fix it, Michel. I
didn't  really verify correctness, but 16x anisotropic doesn't look like a
blurry mess anymore. :)

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