[Bug 79223] extra vsync when reading back pixels in xbmc
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 30 06:15:22 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=79223
--- Comment #6 from Pierre Ossman <pierre-bugzilla at ossman.eu> ---
(In reply to comment #5)
> (In reply to comment #4)
> > I'm also seeing something else waiting for vsync. With glReadPixels() out of
> > the picture, and glXSwapIntervalMESA(0), I'm still getting 60 fps and no
> > tearing. Possibly related?
>
> Either
>
> Option "SwapbuffersWait" "off"
>
> and/or
>
> Option "EnablePageFlip" "off"
>
> should avoid that.
I see. In the interest of being honest to applications, shouldn't
glXGetSwapIntervalMESA() return 1 when those settings are on?
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