[Bug 86864] [rv6xx] RADEON_FLAG_GTT_WC causes GPU to reset when playing Second Life / other games
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Nov 30 18:38:58 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=86864
--- Comment #6 from Michel Dänzer <michel at daenzer.net> ---
So current Mesa Git master is still affected by this problem, and reverting
commit 7b4276d7acf2e0f77044cb50caa6ad936fa78786 on top of that works around it?
Does setting the environment variable RADEON_THREAD=0 work around the problem?
If not, please attach gdb to the Second Life process to make sure the
environment variable takes effect, i.e. there's no CS helper thread spawned by
the r600g driver.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141201/1c23a703/attachment-0001.html>
More information about the dri-devel
mailing list