[Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 4 06:17:51 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=44126
--- Comment #4 from Marek Olšák <maraeo at gmail.com> ---
Flickering when 2 primitives exactly intersect each other and vertex positions
are not equal is a quite common programming mistake in games. Drivers cannot do
anything about it.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140904/01a410f7/attachment.html>
More information about the dri-devel
mailing list