[Bug 89944] GPU crash in Civilization 5

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 7 13:18:24 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89944

            Bug ID: 89944
           Summary: GPU crash in Civilization 5
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: sami.liedes at iki.fi
        QA Contact: dri-devel at lists.freedesktop.org

Created attachment 114935
  --> https://bugs.freedesktop.org/attachment.cgi?id=114935&action=edit
dmesg

Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.

The crash happens when the game is loaded, probably where the map would first
get drawn.

Mesa was built in a 32-bit chroot and configured with

   ./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float

LLVM version is 3.6.0, built in release mode.

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