[Bug 91600] WoW crashes in OpenGL mode with Mesa, but not with NVIDIA blob
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 11 12:48:57 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91600
--- Comment #5 from Chris Rankin <rankincj at googlemail.com> ---
(In reply to Henri Verbeet from comment #4)
> Creating core contexts should work fine on Wine, but WoW may not be trying
> to create one.
I have added this to my WoW start-up script:
MESA_GL_VERSION_OVERRIDE=3.3COMPAT
export MESA_GL_VERSION_OVERRIDE
And now WoW is running successfully in OpenGL mode. It appears that WoW
*requires* OpenGL 3.3 over 3.0.
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