[Bug 91780] Rendering issues with geometry shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 27 14:29:21 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91780
--- Comment #3 from Glenn Kennard <glenn.kennard at gmail.com> ---
Dieter, those are unrelated to this issue, which appears to be something
specific to GL_LINES_ADJACENCY primitive type.
The piglit test glsl-1.50-geometry-primitive-types GL_TRIANGLE_STRIP_ADJACENCY
fails which might be related, but curiously the lines adjacency types pass.
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