[Bug 92309] Box drawn around cursor in multiple 3D games
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 2 07:27:52 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92309
--- Comment #16 from Alex Deucher <alexdeucher at gmail.com> ---
(In reply to acutiator from comment #15)
> Based on what you said, I would think that it should be possible to detect
> when an invalid pre-multiplied alpha bitmap is in use. Is that true in all
> circumstances or is there more nuance to that? If it is true, I would think
> it'd be worth correcting for this error on the library side, though the
> problem is actually in the games.
How would the xserver know what the game intends in the cursor image?
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