[PATCH 29/88] drm/amdgpu: add amdgpu uapi header (v4)
Marek Olšák
maraeo at gmail.com
Tue Jun 9 02:13:12 PDT 2015
On Tue, Jun 9, 2015 at 4:51 AM, Alex Deucher <alexdeucher at gmail.com> wrote:
> On Fri, Jun 5, 2015 at 2:57 PM, Jerome Glisse <j.glisse at gmail.com> wrote:
>> On Tue, May 26, 2015 at 11:19:31PM -0400, Alex Deucher wrote:
>>> This header defines the ioctl interface to the driver.
>>>
>>> v2: remove stale tiling defines
>>> v3: add appropriate padding
>>> v4: remove executable bits on header
>>>
>>> Acked-by: Christian König <christian.koenig at amd.com>
>>> Acked-by: Jammy Zhou <Jammy.Zhou at amd.com>
>>> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
>>> ---
>>> include/uapi/drm/amdgpu_drm.h | 590 ++++++++++++++++++++++++++++++++++++++++++
>>> 1 file changed, 590 insertions(+)
>>> create mode 100644 include/uapi/drm/amdgpu_drm.h
>>>
>>> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
>>> new file mode 100644
>>> index 0000000..9e771fb
>>> --- /dev/null
>>> +++ b/include/uapi/drm/amdgpu_drm.h
>>> @@ -0,0 +1,590 @@
>>> +/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
>>> + *
>>> + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
>>> + * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
>>> + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
>>> + * Copyright 2014 Advanced Micro Devices, Inc.
>>> + *
>>> + * Permission is hereby granted, free of charge, to any person obtaining a
>>> + * copy of this software and associated documentation files (the "Software"),
>>> + * to deal in the Software without restriction, including without limitation
>>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>>> + * and/or sell copies of the Software, and to permit persons to whom the
>>> + * Software is furnished to do so, subject to the following conditions:
>>> + *
>>> + * The above copyright notice and this permission notice shall be included in
>>> + * all copies or substantial portions of the Software.
>>> + *
>>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>>> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
>>> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>>> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>>> + * OTHER DEALINGS IN THE SOFTWARE.
>>> + *
>>> + * Authors:
>>> + * Kevin E. Martin <martin at valinux.com>
>>> + * Gareth Hughes <gareth at valinux.com>
>>> + * Keith Whitwell <keith at tungstengraphics.com>
>>> + */
>>> +
>>> +#ifndef __AMDGPU_DRM_H__
>>> +#define __AMDGPU_DRM_H__
>>> +
>>> +#include <drm/drm.h>
>>> +
>>> +#define DRM_AMDGPU_GEM_CREATE 0x00
>>> +#define DRM_AMDGPU_GEM_MMAP 0x01
>>> +#define DRM_AMDGPU_CTX 0x02
>>> +#define DRM_AMDGPU_BO_LIST 0x03
>>> +#define DRM_AMDGPU_CS 0x04
>>> +#define DRM_AMDGPU_INFO 0x05
>>> +#define DRM_AMDGPU_GEM_METADATA 0x06
>>> +#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
>>> +#define DRM_AMDGPU_GEM_VA 0x08
>>> +#define DRM_AMDGPU_WAIT_CS 0x09
>>> +#define DRM_AMDGPU_GEM_OP 0x10
>>> +#define DRM_AMDGPU_GEM_USERPTR 0x11
>>> +
>>> +#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
>>> +#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
>>> +#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
>>> +#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
>>> +#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
>>> +#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
>>> +#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
>>> +#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
>>> +#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, union drm_amdgpu_gem_va)
>>> +#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
>>> +#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
>>> +#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
>>> +
>>> +#define AMDGPU_GEM_DOMAIN_CPU 0x1
>>> +#define AMDGPU_GEM_DOMAIN_GTT 0x2
>>> +#define AMDGPU_GEM_DOMAIN_VRAM 0x4
>>> +#define AMDGPU_GEM_DOMAIN_GDS 0x8
>>> +#define AMDGPU_GEM_DOMAIN_GWS 0x10
>>> +#define AMDGPU_GEM_DOMAIN_OA 0x20
>>
>> Can we get a description on this new domains (GDS, GWS, OA) ?
>
> GDS, GWS, and OA are on chip shader resources that can be allocated
> similarly to vram or gart. GDS is the global data store on the shader
> block. It's basically global memory that can be used by wavefronts of
> a kernel on all compute units. GWS is a global wave sync resource
> (sort of a shader semaphore) and OA is a ordered allocation resource
> (basically a special counter for handling wave ordering). See the ISA
> documents for a more extensive description.
>
> On older asics, these resources were statically partitioned per ring
> by the CP. On newer asics, they are mapped into the clients virtual
> address space. We decided to use ttm to manage them like other GPU
> resource pools since they are basically another resource type.
>
>
>>
>>> +
>>> +#define AMDGPU_GEM_DOMAIN_MASK 0x3F
>>> +
>>> +/* Flag that CPU access will be required for the case of VRAM domain */
>>> +#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
>>> +/* Flag that CPU access will not work, this VRAM domain is invisible */
>>> +#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
>>> +/* Flag that un-cached attributes should be used for GTT */
>>> +#define AMDGPU_GEM_CREATE_CPU_GTT_UC (1 << 2)
>>> +/* Flag that USWC attributes should be used for GTT */
>>> +#define AMDGPU_GEM_CREATE_CPU_GTT_WC (1 << 3)
>>> +
>>> +/* Flag mask for GTT domain_flags */
>>> +#define AMDGPU_GEM_CREATE_CPU_GTT_MASK \
>>> + (AMDGPU_GEM_CREATE_CPU_GTT_WC | \
>>> + AMDGPU_GEM_CREATE_CPU_GTT_UC | \
>>> + AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED | \
>>> + AMDGPU_GEM_CREATE_NO_CPU_ACCESS)
>>> +
>>> +struct drm_amdgpu_gem_create_in {
>>> + /** the requested memory size */
>>> + uint64_t bo_size;
>>> + /** physical start_addr alignment in bytes for some HW requirements */
>>> + uint64_t alignment;
>>> + /** the requested memory domains */
>>> + uint64_t domains;
>>> + /** allocation flags */
>>> + uint64_t domain_flags;
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_create_out {
>>> + /** returned GEM object handle */
>>> + uint32_t handle;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +union drm_amdgpu_gem_create {
>>> + struct drm_amdgpu_gem_create_in in;
>>> + struct drm_amdgpu_gem_create_out out;
>>> +};
>>> +
>>> +/** Opcode to create new residency list. */
>>> +#define AMDGPU_BO_LIST_OP_CREATE 0
>>> +/** Opcode to destroy previously created residency list */
>>> +#define AMDGPU_BO_LIST_OP_DESTROY 1
>>> +/** Opcode to update resource information in the list */
>>> +#define AMDGPU_BO_LIST_OP_UPDATE 2
>>> +
>>> +struct drm_amdgpu_bo_list_in {
>>> + /** Type of operation */
>>> + uint32_t operation;
>>> + /** Handle of list or 0 if we want to create one */
>>> + uint32_t list_handle;
>>> + /** Number of BOs in list */
>>> + uint32_t bo_number;
>>> + /** Size of each element describing BO */
>>> + uint32_t bo_info_size;
>>> + /** Pointer to array describing BOs */
>>> + uint64_t bo_info_ptr;
>>> +};
>>> +
>>> +struct drm_amdgpu_bo_list_entry {
>>> + /** Handle of BO */
>>> + uint32_t bo_handle;
>>> + /** New (if specified) BO priority to be used during migration */
>>> + uint32_t bo_priority;
>>> +};
>>> +
>>> +struct drm_amdgpu_bo_list_out {
>>> + /** Handle of resource list */
>>> + uint32_t list_handle;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +union drm_amdgpu_bo_list {
>>> + struct drm_amdgpu_bo_list_in in;
>>> + struct drm_amdgpu_bo_list_out out;
>>> +};
>>> +
>>> +/* context related */
>>> +#define AMDGPU_CTX_OP_ALLOC_CTX 1
>>> +#define AMDGPU_CTX_OP_FREE_CTX 2
>>> +#define AMDGPU_CTX_OP_QUERY_STATE 3
>>> +
>>> +#define AMDGPU_CTX_OP_STATE_RUNNING 1
>>
>> So this does not seems to be use yet ? Am i correct ? Then better
>> to remove it now and introduce it once it is use.
>
> I think Marek's robustness stuff for EGL 1.5 may use it, but I'm not
> sure. If not, we can drop it for now.
He probably meant AMDGPU_CTX_OP_STATE_RUNNING, which is unused. We
only need AMDGPU_CTX_OP_QUERY_STATE for EGL 1.5.
Marek
>
>>
>>> +
>>> +struct drm_amdgpu_ctx_in {
>>> + uint32_t op;
>>> + uint32_t flags;
>>> + uint32_t ctx_id;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +union drm_amdgpu_ctx_out {
>>> + struct {
>>> + uint32_t ctx_id;
>>> + uint32_t _pad;
>>> + } alloc;
>>> +
>>> + struct {
>>> + uint64_t flags;
>>> + uint64_t hangs;
>>> + } state;
>>> +};
>>
>> There is no define for the state.flags i would rather like see
>> each value that can be returned with a define.
>>
>
> We'll add those.
>
>>> +
>>> +union drm_amdgpu_ctx {
>>> + struct drm_amdgpu_ctx_in in;
>>> + union drm_amdgpu_ctx_out out;
>>> +};
>>> +
>>> +/*
>>> + * This is not a reliable API and you should expect it to fail for any
>>> + * number of reasons and have fallback path that do not use userptr to
>>> + * perform any operation.
>>> + */
>>> +#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
>>> +#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
>>> +#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
>>> +#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
>>> +
>>> +struct drm_amdgpu_gem_userptr {
>>> + uint64_t addr;
>>> + uint64_t size;
>>> + uint32_t flags;
>>> + uint32_t handle;
>>> +};
>>> +
>>> +#define AMDGPU_TILING_MACRO 0x1
>>> +#define AMDGPU_TILING_MICRO 0x2
>>> +#define AMDGPU_TILING_SWAP_16BIT 0x4
>>> +#define AMDGPU_TILING_R600_NO_SCANOUT AMDGPU_TILING_SWAP_16BIT
>>> +#define AMDGPU_TILING_SWAP_32BIT 0x8
>>> +/* this object requires a surface when mapped - i.e. front buffer */
>>> +#define AMDGPU_TILING_SURFACE 0x10
>>> +#define AMDGPU_TILING_MICRO_SQUARE 0x20
>>> +#define AMDGPU_TILING_EG_BANKW_SHIFT 8
>>> +#define AMDGPU_TILING_EG_BANKW_MASK 0xf
>>> +#define AMDGPU_TILING_EG_BANKH_SHIFT 12
>>> +#define AMDGPU_TILING_EG_BANKH_MASK 0xf
>>> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
>>> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
>>> +#define AMDGPU_TILING_EG_TILE_SPLIT_SHIFT 24
>>> +#define AMDGPU_TILING_EG_TILE_SPLIT_MASK 0xf
>>> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
>>> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
>>> +
>>> +#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
>>> +#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
>>> +
>>> +/** The same structure is shared for input/output */
>>> +struct drm_amdgpu_gem_metadata {
>>> + uint32_t handle; /* GEM Object handle */
>>> + uint32_t op; /** Do we want get or set metadata */
>>> + struct {
>>> + uint64_t flags;
>>
>> Same here nothing describe expected value for flags
>
> We'll add those.
>
>>
>>> + uint64_t tiling_info; /* family specific tiling info */
>>> + uint32_t data_size_bytes;
>>> + uint32_t data[64];
>>> + } data;
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_mmap_in {
>>> + uint32_t handle; /** the GEM object handle */
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_mmap_out {
>>> + uint64_t addr_ptr; /** mmap offset from the vma offset manager */
>>> +};
>>> +
>>> +union drm_amdgpu_gem_mmap {
>>> + struct drm_amdgpu_gem_mmap_in in;
>>> + struct drm_amdgpu_gem_mmap_out out;
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_wait_idle_in {
>>> + uint32_t handle; /* GEM object handle */
>>> + uint32_t flags;
>>> + uint64_t timeout; /* Timeout to wait. If 0 then returned immediately with the status */
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_wait_idle_out {
>>> + uint32_t status; /* BO status: 0 - BO is idle, 1 - BO is busy */
>>> + uint32_t domain; /* Returned current memory domain */
>>> +};
>>> +
>>> +union drm_amdgpu_gem_wait_idle {
>>> + struct drm_amdgpu_gem_wait_idle_in in;
>>> + struct drm_amdgpu_gem_wait_idle_out out;
>>> +};
>>> +
>>> +struct drm_amdgpu_wait_cs_in {
>>> + uint64_t handle;
>>> + uint64_t timeout;
>>> + uint32_t ip_type;
>>> + uint32_t ip_instance;
>>> + uint32_t ring;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +struct drm_amdgpu_wait_cs_out {
>>> + uint64_t status;
>>> +};
>>
>> Same here nothing to define status (0 or 1 by reading the code)
>>
>
> We'll add those.
>
>>> +
>>> +union drm_amdgpu_wait_cs {
>>> + struct drm_amdgpu_wait_cs_in in;
>>> + struct drm_amdgpu_wait_cs_out out;
>>> +};
>>> +
>>> +/* Sets or returns a value associated with a buffer. */
>>> +struct drm_amdgpu_gem_op {
>>> + uint32_t handle; /* buffer */
>>> + uint32_t op; /* AMDGPU_GEM_OP_* */
>>> + uint64_t value; /* input or return value */
>>> +};
>>> +
>>> +#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
>>> +#define AMDGPU_GEM_OP_SET_INITIAL_DOMAIN 1
>>> +
>>> +#define AMDGPU_VA_OP_MAP 1
>>> +#define AMDGPU_VA_OP_UNMAP 2
>>> +
>>> +#define AMDGPU_VA_RESULT_OK 0
>>> +#define AMDGPU_VA_RESULT_ERROR 1
>>> +#define AMDGPU_VA_RESULT_VA_INVALID_ALIGNMENT 2
>>> +
>>> +/* Mapping flags */
>>> +/* readable mapping */
>>> +#define AMDGPU_VM_PAGE_READABLE (1 << 1)
>>> +/* writable mapping */
>>> +#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
>>> +/* executable mapping, new for VI */
>>> +#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
>>> +
>>> +struct drm_amdgpu_gem_va_in {
>>> + /* GEM object handle */
>>> + uint32_t handle;
>>> + uint32_t _pad;
>>> + /* map or unmap*/
>>> + uint32_t operation;
>>> + /* specify mapping flags */
>>> + uint32_t flags;
>>> + /* va address to assign . Must be correctly aligned.*/
>>> + uint64_t va_address;
>>> + /* Specify offset inside of BO to assign. Must be correctly aligned.*/
>>> + uint64_t offset_in_bo;
>>> + /* Specify mapping size. If 0 and offset is 0 then map the whole BO.*/
>>> + /* Must be correctly aligned. */
>>> + uint64_t map_size;
>>> +};
>>> +
>>> +struct drm_amdgpu_gem_va_out {
>>> + uint32_t result;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +union drm_amdgpu_gem_va {
>>> + struct drm_amdgpu_gem_va_in in;
>>> + struct drm_amdgpu_gem_va_out out;
>>> +};
>>> +
>>> +#define AMDGPU_HW_IP_GFX 0
>>> +#define AMDGPU_HW_IP_COMPUTE 1
>>> +#define AMDGPU_HW_IP_DMA 2
>>> +#define AMDGPU_HW_IP_UVD 3
>>> +#define AMDGPU_HW_IP_VCE 4
>>> +#define AMDGPU_HW_IP_NUM 5
>>> +
>>> +#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
>>> +
>>> +#define AMDGPU_CHUNK_ID_IB 0x01
>>> +#define AMDGPU_CHUNK_ID_FENCE 0x02
>>> +struct drm_amdgpu_cs_chunk {
>>> + uint32_t chunk_id;
>>> + uint32_t length_dw;
>>> + uint64_t chunk_data;
>>> +};
>>> +
>>> +struct drm_amdgpu_cs_in {
>>> + /** Rendering context id */
>>> + uint32_t ctx_id;
>>> + /** Handle of resource list associated with CS */
>>> + uint32_t bo_list_handle;
>>> + uint32_t num_chunks;
>>> + uint32_t _pad;
>>> + /* this points to uint64_t * which point to cs chunks */
>>> + uint64_t chunks;
>>> +};
>>> +
>>> +struct drm_amdgpu_cs_out {
>>> + uint64_t handle;
>>> +};
>>> +
>>> +union drm_amdgpu_cs {
>>> + struct drm_amdgpu_cs_in in;
>>> + struct drm_amdgpu_cs_out out;
>>> +};
>>> +
>>> +/* Specify flags to be used for IB */
>>> +
>>> +/* This IB should be submitted to CE */
>>> +#define AMDGPU_IB_FLAG_CE (1<<0)
>>> +
>>> +/* GDS is used by this IB */
>>> +#define AMDGPU_IB_FLAG_GDS (1<<1)
>>> +
>>> +struct drm_amdgpu_cs_chunk_ib {
>>> + /**
>>> + * Handle of GEM object to be used as IB or 0 if it is already in
>>> + * residency list.
>>> + */
>>> + uint32_t handle;
>>> + uint32_t flags; /* IB Flags */
>>> + uint64_t va_start; /* Virtual address to begin IB execution */
>>> + uint32_t ib_bytes; /* Size of submission */
>>> + uint32_t ip_type; /* HW IP to submit to */
>>> + uint32_t ip_instance; /* HW IP index of the same type to submit to */
>>> + uint32_t ring; /* Ring index to submit to */
>>> +};
>>> +
>>> +struct drm_amdgpu_cs_chunk_fence {
>>> + uint32_t handle;
>>> + uint32_t offset;
>>> +};
>>> +
>>> +struct drm_amdgpu_cs_chunk_data {
>>> + union {
>>> + struct drm_amdgpu_cs_chunk_ib ib_data;
>>> + struct drm_amdgpu_cs_chunk_fence fence_data;
>>> + };
>>> +};
>>> +
>>> +/**
>>> + * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
>>> + *
>>> + */
>>> +#define AMDGPU_IDS_FLAGS_FUSION 0x1
>>> +
>>> +/* indicate if acceleration can be working */
>>> +#define AMDGPU_INFO_ACCEL_WORKING 0x00
>>> +/* get the crtc_id from the mode object id? */
>>> +#define AMDGPU_INFO_CRTC_FROM_ID 0x01
>>> +/* query hw IP info */
>>> +#define AMDGPU_INFO_HW_IP_INFO 0x02
>>> +/* query hw IP instance count for the specified type */
>>> +#define AMDGPU_INFO_HW_IP_COUNT 0x03
>>> +/* timestamp for GL_ARB_timer_query */
>>> +#define AMDGPU_INFO_TIMESTAMP 0x05
>>> +/* Query the firmware version */
>>> +#define AMDGPU_INFO_FW_VERSION 0x0e
>>> + /* Subquery id: Query VCE firmware version */
>>> + #define AMDGPU_INFO_FW_VCE 0x1
>>> + /* Subquery id: Query UVD firmware version */
>>> + #define AMDGPU_INFO_FW_UVD 0x2
>>> + /* Subquery id: Query GMC firmware version */
>>> + #define AMDGPU_INFO_FW_GMC 0x03
>>> + /* Subquery id: Query GFX ME firmware version */
>>> + #define AMDGPU_INFO_FW_GFX_ME 0x04
>>> + /* Subquery id: Query GFX PFP firmware version */
>>> + #define AMDGPU_INFO_FW_GFX_PFP 0x05
>>> + /* Subquery id: Query GFX CE firmware version */
>>> + #define AMDGPU_INFO_FW_GFX_CE 0x06
>>> + /* Subquery id: Query GFX RLC firmware version */
>>> + #define AMDGPU_INFO_FW_GFX_RLC 0x07
>>> + /* Subquery id: Query GFX MEC firmware version */
>>> + #define AMDGPU_INFO_FW_GFX_MEC 0x08
>>> + /* Subquery id: Query SMC firmware version */
>>> + #define AMDGPU_INFO_FW_SMC 0x0a
>>> + /* Subquery id: Query SDMA firmware version */
>>> + #define AMDGPU_INFO_FW_SDMA 0x0b
>>> +/* number of bytes moved for TTM migration */
>>> +#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
>>> +/* the used VRAM size */
>>> +#define AMDGPU_INFO_VRAM_USAGE 0x10
>>> +/* the used GTT size */
>>> +#define AMDGPU_INFO_GTT_USAGE 0x11
>>> +/* Information about GDS, etc. resource configuration */
>>> +#define AMDGPU_INFO_GDS_CONFIG 0x13
>>> +/* Query information about VRAM and GTT domains */
>>> +#define AMDGPU_INFO_VRAM_GTT 0x14
>>> +/* Query information about register in MMR address space*/
>>> +#define AMDGPU_INFO_READ_MMR_REG 0x15
>>> +/* Query information about device: rev id, family, etc. */
>>> +#define AMDGPU_INFO_DEV_INFO 0x16
>>> +/* visible vram usage */
>>> +#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
>>> +
>>> +#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
>>> +#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
>>> +#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
>>> +#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
>>> +
>>> +/* Input structure for the INFO ioctl */
>>> +struct drm_amdgpu_info {
>>> + /* Where the return value will be stored */
>>> + uint64_t return_pointer;
>>> + /* The size of the return value. Just like "size" in "snprintf",
>>> + * it limits how many bytes the kernel can write. */
>>> + uint32_t return_size;
>>> + /* The query request id. */
>>> + uint32_t query;
>>> +
>>> + union {
>>> + struct {
>>> + uint32_t id;
>>> + uint32_t _pad;
>>> + } mode_crtc;
>>> +
>>> + struct {
>>> + /** AMDGPU_HW_IP_* */
>>> + uint32_t type;
>>> + /**
>>> + * Index of the IP if there are more IPs of the same type.
>>> + * Ignored by AMDGPU_INFO_HW_IP_COUNT.
>>> + */
>>> + uint32_t ip_instance;
>>> + } query_hw_ip;
>>> +
>>> + struct {
>>> + uint32_t dword_offset;
>>> + uint32_t count; /* number of registers to read */
>>> + uint32_t instance;
>>> + uint32_t flags;
>>> + } read_mmr_reg;
>>> +
>>> + struct {
>>> + /** AMDGPU_INFO_FW_* */
>>> + uint32_t fw_type;
>>> + /** Index of the IP if there are more IPs of the same type. */
>>> + uint32_t ip_instance;
>>> + /**
>>> + * Index of the engine. Whether this is used depends
>>> + * on the firmware type. (e.g. MEC, SDMA)
>>> + */
>>> + uint32_t index;
>>> + uint32_t _pad;
>>> + } query_fw;
>>> + };
>>> +};
>>> +
>>> +struct drm_amdgpu_info_gds {
>>> + /** GDS GFX partition size */
>>> + uint32_t gds_gfx_partition_size;
>>> + /** GDS compute partition size */
>>> + uint32_t compute_partition_size;
>>> + /** total GDS memory size */
>>> + uint32_t gds_total_size;
>>> + /** GWS size per GFX partition */
>>> + uint32_t gws_per_gfx_partition;
>>> + /** GSW size per compute partition */
>>> + uint32_t gws_per_compute_partition;
>>> + /** OA size per GFX partition */
>>> + uint32_t oa_per_gfx_partition;
>>> + /** OA size per compute partition */
>>> + uint32_t oa_per_compute_partition;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +struct drm_amdgpu_info_vram_gtt {
>>> + uint64_t vram_size;
>>> + uint64_t vram_cpu_accessible_size;
>>> + uint64_t gtt_size;
>>> +};
>>> +
>>> +struct drm_amdgpu_info_firmware {
>>> + uint32_t ver;
>>> + uint32_t feature;
>>> +};
>>> +
>>> +struct drm_amdgpu_info_device {
>>> + /** PCI Device ID */
>>> + uint32_t device_id;
>>> + /** Internal chip revision: A0, A1, etc.) */
>>> + uint32_t chip_rev;
>>> + uint32_t external_rev;
>>> + /** Revision id in PCI Config space */
>>> + uint32_t pci_rev;
>>> + uint32_t family;
>>> + uint32_t num_shader_engines;
>>> + uint32_t num_shader_arrays_per_engine;
>>> + uint32_t gpu_counter_freq; /* in KHz */
>>> + uint64_t max_engine_clock; /* in KHz */
>>> + /* cu information */
>>> + uint32_t cu_active_number;
>>> + uint32_t cu_ao_mask;
>>> + uint32_t cu_bitmap[4][4];
>>> + /** Render backend pipe mask. One render backend is CB+DB. */
>>> + uint32_t enabled_rb_pipes_mask;
>>> + uint32_t num_rb_pipes;
>>> + uint32_t num_hw_gfx_contexts;
>>> + uint32_t _pad;
>>> + uint64_t ids_flags;
>>> + /** Starting virtual address for UMDs. */
>>> + uint64_t virtual_address_offset;
>>> + /** Required alignment of virtual addresses. */
>>> + uint32_t virtual_address_alignment;
>>> + /** Page table entry - fragment size */
>>> + uint32_t pte_fragment_size;
>>> + uint32_t gart_page_size;
>>> +};
>>> +
>>> +struct drm_amdgpu_info_hw_ip {
>>> + /** Version of h/w IP */
>>> + uint32_t hw_ip_version_major;
>>> + uint32_t hw_ip_version_minor;
>>> + /** Capabilities */
>>> + uint64_t capabilities_flags;
>>> + /** Bitmask of available rings. Bit 0 means ring 0, etc. */
>>> + uint32_t available_rings;
>>> + uint32_t _pad;
>>> +};
>>> +
>>> +/*
>>> + * Supported GPU families
>>> + */
>>> +#define AMDGPU_FAMILY_UNKNOWN 0
>>> +#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
>>> +#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
>>> +#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
>>> +#define AMDGPU_FAMILY_CZ 135 /* Carrizo */
>>> +
>>
>> That's weird why using those numbers and not 1, 2, 3, 4 ... :)
>
> :)
>
> We'll get this stuff cleaned up this week. Thanks for reviewing!
>
> Alex
>
>>
>>> +#endif
>>> --
>>> 1.8.3.1
>>>
>>> _______________________________________________
>>> dri-devel mailing list
>>> dri-devel at lists.freedesktop.org
>>> http://lists.freedesktop.org/mailman/listinfo/dri-devel
> _______________________________________________
> dri-devel mailing list
> dri-devel at lists.freedesktop.org
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