[Bug 89544] Opaque light shader in the game Urban Terror

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Mar 11 10:39:47 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89544

            Bug ID: 89544
           Summary: Opaque light shader in the game Urban Terror
           Product: Mesa
           Version: 10.4
          Hardware: All
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: thomas-lange2 at gmx.de
        QA Contact: dri-devel at lists.freedesktop.org

Created attachment 114229
  --> https://bugs.freedesktop.org/attachment.cgi?id=114229&action=edit
Screenshot

On the map "Uptown" of the game Urban Terror [1] some light shaders are not
transparent. Attached is a screenshot which shows the incorrect rendering.

How to reproduce:
1. Start Urban Terror
2. Open the console with SHIFT+ESC
3. Type "/map ut4_uptown"
4. Search the parking deck on the map

System: Up-to-date Arch Linux with
- Linux 3.19.1
- Mesa 10.4.6
- Xorg-server 1.17.1
- xf86-video-ati 7.5.0
- Urban Terror 4.2.023

The GPU is a HD6850 (AMD BARTS).

[1] http://www.urbanterror.info/home/

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