[Bug 89746] Mesa and LLVM 3.6+ break opengl for genymotion
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 25 14:05:29 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89746
--- Comment #6 from Tom Stellard <tstellar at gmail.com> ---
(In reply to Ming-Wei Shih from comment #5)
> Created attachment 114583 [details]
> debug output while crashed
>
> debugging output attached.
Based on the output it looks like there may be multiple threads compiling
shaders. Do you know if genymotion is multi-threaded? If it is, is there some
way to force it to use only one thread?
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