[Bug 89746] Mesa and LLVM 3.6+ break opengl for genymotion

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Mar 25 14:05:29 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89746

--- Comment #6 from Tom Stellard <tstellar at gmail.com> ---
(In reply to Ming-Wei Shih from comment #5)
> Created attachment 114583 [details]
> debug output while crashed
> 
> debugging output attached.

Based on the output it looks like there may be multiple threads compiling
shaders.  Do you know if genymotion is multi-threaded?  If it is, is there some
way to force it to use only one thread?

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