[Bug 89780] Vertex drawing error on Civilization Beyond Earth
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 26 08:54:05 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89780
Bug ID: 89780
Summary: Vertex drawing error on Civilization Beyond Earth
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: peterasplund at gentoo.se
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 114649
--> https://bugs.freedesktop.org/attachment.cgi?id=114649&action=edit
Screenshot of the issue
It seems like there is something wrong when vertices are drawn in Civilization
Beyond Earth on RadeonSI drivers. I am running with a Radeon R9 290 card.
It looks like all models have one vertex in (0,0,0) for some reason.
I know that Beyond Earth officially requires AMD Catalyst drivers, but I wanted
to report the bug just in case. Otherwise the game ran great (except terrain
rendering bug that has also been reported).
Screenshot attached and can also be found here:
http://steamcommunity.com/sharedfiles/filedetails/?id=378154313
Mesa 10.4
3.18 kernel
LLVM 3.5
Radeon 290
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