[Bug 89780] Vertex drawing error on Civilization Beyond Earth

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 26 08:54:05 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89780

            Bug ID: 89780
           Summary: Vertex drawing error on Civilization Beyond Earth
           Product: Mesa
           Version: unspecified
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: peterasplund at gentoo.se
        QA Contact: dri-devel at lists.freedesktop.org

Created attachment 114649
  --> https://bugs.freedesktop.org/attachment.cgi?id=114649&action=edit
Screenshot of the issue

It seems like there is something wrong when vertices are drawn in Civilization
Beyond Earth on RadeonSI drivers. I am running with a Radeon R9 290 card.

It looks like all models have one vertex in (0,0,0) for some reason.

I know that Beyond Earth officially requires AMD Catalyst drivers, but I wanted
to report the bug just in case. Otherwise the game ran great (except terrain
rendering bug that has also been reported).

Screenshot attached and can also be found here:
http://steamcommunity.com/sharedfiles/filedetails/?id=378154313

Mesa 10.4
3.18 kernel
LLVM 3.5
Radeon 290

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