[Bug 93178] Textures are filled with garbage
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 30 19:28:09 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=93178
--- Comment #2 from Michel Dänzer <michel at daenzer.net> ---
Replaying the trace on radeonsi generates lots of GL API errors:
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glDrawArrays(incomplete
framebuffer)
Mesa: 1 similar GL_INVALID_FRAMEBUFFER_OPERATION errors
(repeated several times)
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8)
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8_ALPHA8)
(the first three lines repeated several times again)
I think those errors could explain the incorrect rendering. Which driver was
the apitrace captured with? Does the same problem occur when running the
application with radeonsi directly?
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20151201/ff4bb9e6/attachment.html>
More information about the dri-devel
mailing list