[Bug 92428] Sword Coast Legends causing GPU lockup. radeon 0000:01:00.0: GPU lockup (current fence id 0x000000000000afd1 last fence id 0x000000000000b194 on ring 3)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Oct 10 20:06:44 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92428

--- Comment #1 from James <h0ser at h0sed.org> ---
 glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.9
(git-8957b69)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.9 (git-8957b69)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.9 (git-8957b69)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:

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