[PATCH 1/9] drm: fix trivial typos

Geliang Tang geliangtang at 163.com
Sun Oct 18 08:31:07 PDT 2015


s/regsiter/register/

Signed-off-by: Geliang Tang <geliangtang at 163.com>
---
 drivers/gpu/drm/amd/include/atombios.h          | 2 +-
 drivers/gpu/drm/radeon/cayman_blit_shaders.c    | 2 +-
 drivers/gpu/drm/radeon/evergreen_blit_shaders.c | 2 +-
 drivers/gpu/drm/radeon/r600_blit_shaders.c      | 2 +-
 4 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/amd/include/atombios.h b/drivers/gpu/drm/amd/include/atombios.h
index 44c5d4a..5526226 100644
--- a/drivers/gpu/drm/amd/include/atombios.h
+++ b/drivers/gpu/drm/amd/include/atombios.h
@@ -6784,7 +6784,7 @@ typedef struct _ATOM_MC_INIT_PARAM_TABLE_V2_1
   ULONG                         ulMCUcodeRomStartAddr;
   ULONG                         ulMCUcodeLength;
   USHORT                        usMcRegInitTableOffset;     // offset of ATOM_REG_INIT_SETTING array for MC core register settings.
-  USHORT                        usReserved;                 // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY regsiter setting
+  USHORT                        usReserved;                 // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY register setting
 }ATOM_MC_INIT_PARAM_TABLE_V2_1;
 
 
diff --git a/drivers/gpu/drm/radeon/cayman_blit_shaders.c b/drivers/gpu/drm/radeon/cayman_blit_shaders.c
index 98d009e..9fec4d0 100644
--- a/drivers/gpu/drm/radeon/cayman_blit_shaders.c
+++ b/drivers/gpu/drm/radeon/cayman_blit_shaders.c
@@ -32,7 +32,7 @@
  * evergreen cards need to use the 3D engine to blit data which requires
  * quite a bit of hw state setup.  Rather than pull the whole 3D driver
  * (which normally generates the 3D state) into the DRM, we opt to use
- * statically generated state tables.  The regsiter state and shaders
+ * statically generated state tables.  The register state and shaders
  * were hand generated to support blitting functionality.  See the 3D
  * driver or documentation for descriptions of the registers and
  * shader instructions.
diff --git a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c
index d433834..1a96ddb 100644
--- a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c
+++ b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c
@@ -32,7 +32,7 @@
  * evergreen cards need to use the 3D engine to blit data which requires
  * quite a bit of hw state setup.  Rather than pull the whole 3D driver
  * (which normally generates the 3D state) into the DRM, we opt to use
- * statically generated state tables.  The regsiter state and shaders
+ * statically generated state tables.  The register state and shaders
  * were hand generated to support blitting functionality.  See the 3D
  * driver or documentation for descriptions of the registers and
  * shader instructions.
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c
index 34c8b23..443cbe5 100644
--- a/drivers/gpu/drm/radeon/r600_blit_shaders.c
+++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c
@@ -32,7 +32,7 @@
  * R6xx+ cards need to use the 3D engine to blit data which requires
  * quite a bit of hw state setup.  Rather than pull the whole 3D driver
  * (which normally generates the 3D state) into the DRM, we opt to use
- * statically generated state tables.  The regsiter state and shaders
+ * statically generated state tables.  The register state and shaders
  * were hand generated to support blitting functionality.  See the 3D
  * driver or documentation for descriptions of the registers and
  * shader instructions.
-- 
2.5.0




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