[Bug 92645] kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 23 08:09:43 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92645

            Bug ID: 92645
           Summary: kodi vdpau interop fails since  mesa,meta: move
                    gl_texture_object::TargetIndex initializations
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: adf.lists at gmail.com
        QA Contact: dri-devel at lists.freedesktop.org

Kodi when using vdpau decode on tonga GPU does not render anything since 

commit 7d7dd1871174905dfdd3ca874a09d9d7837ac743
Author: Brian Paul <brianp at vmware.com>
Date:   Mon Oct 5 08:14:56 2015 -0600

    mesa,meta: move gl_texture_object::TargetIndex initializations

    Before, we were unconditionally assigning the TargetIndex field in
    _mesa_BindTexture(), even if it was already set properly.  Now we
    initialize TargetIndex wherever we initialize the Target field, in
    _mesa_initialize_texture_object(), finish_texture_init(), etc.

    v2: also update the meta_copy_image code.  In make_view() the
    view_tex_obj->Target field was set, but not the TargetIndex field.
    Also, remove a second, redundant assignment to view_tex_obj->Target.
    Add sanity check assertions too.

Its debug log shows -

15:52:36 T:140075084736256  NOTICE: VDPAU::COutput registered output surfaces
15:52:36 T:140076208588672  NOTICE: Previous line repeats 4 times.
15:52:36 T:140076208588672   DEBUG: CLinuxRendererGL::GetPlaneTextureSize -
invalid size 0x0 - 0

<last line repeats>


I guess this is something to do with vdpau interop, but mpv interop still works
...

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