[Bug 91982] [radeonsi] fs leak in get_radeon_bo()

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 14 00:39:38 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91982

iive <ikalvachev at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |ikalvachev at gmail.com

--- Comment #5 from iive <ikalvachev at gmail.com> ---
Created attachment 118258
  --> https://bugs.freedesktop.org/attachment.cgi?id=118258&action=edit
Valgrind trace of memory leaks in Mesa3D when compiling same shader over and
over. R600 Redwood variant.

You need to run valgrind with `--trace-children` to check something else than
apitrace itself. :)

I'm attaching log created with the following command:

`valgrind  --log-file=mesa.memleak.r600.valgrind.txt --trace-children=yes 
--leak-check=full --undef-value-errors=no --partial-loads-ok=yes
--freelist-vol=200000000 apitrace replay --loop -b bl2469.trace`

I didn't let it die from memory exhaustion, I pressed ESC and exited normally,
so the leaks in this log are definitely lost.

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