[Bug 80419] XCOM: Enemy Unknown Causes lockup
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 28 18:27:52 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #129 from Marek Olšák <maraeo at gmail.com> ---
(In reply to Davin McCall from comment #127)
> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index f0245fd..d1f4ac6 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -935,7 +935,9 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
> (void) check_draw_elements_data;
> #endif
>
> - vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start,
> end,
> + //vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start,
> end,
> + // count, type, indices, basevertex, 1, 0);
> + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
> count, type, indices, basevertex, 1, 0);
> }
That's not correct, but it's close. If you want the driver to ignore the
app-supplied index bounds, simply change "index_bounds_valid" to "false".
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