[Bug 97305] Wrong values returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT & GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT randomly breaks stuff

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 22:22:15 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97305

--- Comment #7 from Matias N. Goldberg <dark_sylinc at yahoo.com.ar> ---
Our code is complex so if you keep insisting 4 byte alignment is correct, I
won't deny the possibility it could be a bug in our codebase. I would have to
create a simple as possible case to double check it.

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