[Bug 97305] Wrong values returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT & GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT randomly breaks stuff
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 11 22:22:15 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97305
--- Comment #7 from Matias N. Goldberg <dark_sylinc at yahoo.com.ar> ---
Our code is complex so if you keep insisting 4 byte alignment is correct, I
won't deny the possibility it could be a bug in our codebase. I would have to
create a simple as possible case to double check it.
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