[Bug 97461] FS-UAE waits forever with glClientWaitSync() when using glFenceSync() on amdgpu/radeonsi

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 25 01:49:00 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97461

--- Comment #2 from Lem <lem.jjr at gmail.com> ---
Hi Marek,

Thanks for the patch. I *think* it worked. I fumbled my way through building
mesa (git cloning and applying the patch was easy), then copying just the new
mesa/lib/gallium/radeonsi_dri.so to
/usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so , leaving everything else
(binaries, libraries) as it is with the Padoka PPA, and now fs-uae will run
with fences enabled.

I haven't done any other tests (games etc) for any regressions.

Cheers

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