[Bug 98239] saints row 3: performance is limited by flushes
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Dec 9 19:11:54 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #5 from Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl> ---
With 15 flushes/frame, I think it is very unlikely you are flush limited. The
flushes probably just correlate with number of draw commands (because we need
more buffers to store more draws) and the draws themselves probably are the
bottleneck.
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