[Bug 98239] saints row 3: performance is limited by flushes

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 9 19:24:06 UTC 2016


--- Comment #6 from Marek Olšák <maraeo at gmail.com> ---
Doom 3 is limited by the CPU. OpenGL multithreading should help with that. With
stock Mesa, there is no way make Doom 3 faster.

When the GPU load is low, it means the app is CPU-bound. Multithreading is the
only thing that can help with that.

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