[Bug 93761] A conditional discard in a fragment shader causes no depth writing at all
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Feb 25 14:11:50 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93761
James Legg <jlegg at feralinteractive.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |VERIFIED
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160225/1778bd8a/attachment.html>
More information about the dri-devel
mailing list