[Bug 94595] [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 18 23:14:46 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94595
--- Comment #8 from Nicolai Hähnle <nhaehnle at gmail.com> ---
There is a patch at https://patchwork.freedesktop.org/patch/77510/ which fixes
your test case (and should fix format casting with render-to-texture more
generally).
Let us know if this fixes your SRGB-related rendering problems.
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