[Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Mar 27 20:13:46 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94726
Bug ID: 94726
Summary: [Tonga] ARK: Survival Evolved crashes on savegame
load. Out of Memory
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: thomas.rinsch at arcor.de
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 122589
--> https://bugs.freedesktop.org/attachment.cgi?id=122589&action=edit
gdb logfile
ARK: Survival Evolved crashes when I try to load my singleplayer game.
Occurs only on my R9 380 with amdgpu/radeonsi.
Loading the game with LIBGL_ALWAYS_SOFTWARE works
Joining a server or starting a new game works with radeonsi as well.
Mesa is todays git, but problem exists with earlier versions as well.
llvm is yesterdays git.
It seems to be a memory allocation issue:
When I start the game with apitrace, my console is spammed with Mesa:
User error: GL_OUT_OF_MEMORY in glBufferData
Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 >
buffer size 0)
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
just before the crash.
However system monitor shows ~75% of System memory is free.
Attached the logfile from running the game with gdb, though it doesn't really
say much.
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