[Bug 95545] [amdgpu][tonga] mplayer -vo=gl:yuv=2 causes VM fault
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 23 22:44:06 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95545
Andy Furniss <adf.lists at gmail.com> changed:
What |Removed |Added
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CC| |adf.lists at gmail.com
--- Comment #4 from Andy Furniss <adf.lists at gmail.com> ---
Doesn't affect other players using gl.
But anyway, testing with mplayer -vo gl <file> bisect came up with -
commit 70934de00eb42ba6fc43d104875962dfb260a1b3
Author: Marek Olšák <marek.olsak at amd.com>
Date: Thu Apr 21 21:41:59 2016 +0200
radeonsi: add new SDMA texture copy code
This implements:
- Linear-to-linear partial copies. (unaligned)
- Tiled-to-linear and linear-to-tiled partial copies.
(unaligned except 1-2 Bpp)
- Tiled-to-tiled partial copies aligned to 8x8.
v2: Extend the SDMA L2T VM fault workaround to T2L.
- Same algorithm, just applied to T2L.
(and using a 0-based address and surface.bo_size instead of
buf->size)
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