[Bug 95545] [amdgpu][tonga] mplayer -vo=gl:yuv=2 causes VM fault

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 23 22:44:06 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95545

Andy Furniss <adf.lists at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |adf.lists at gmail.com

--- Comment #4 from Andy Furniss <adf.lists at gmail.com> ---
Doesn't affect other players using gl.

But anyway, testing with mplayer -vo gl <file> bisect came up with -

commit 70934de00eb42ba6fc43d104875962dfb260a1b3
Author: Marek Olšák <marek.olsak at amd.com>
Date:   Thu Apr 21 21:41:59 2016 +0200

    radeonsi: add new SDMA texture copy code

    This implements:
    - Linear-to-linear partial copies. (unaligned)
    - Tiled-to-linear and linear-to-tiled partial copies.
      (unaligned except 1-2 Bpp)
    - Tiled-to-tiled partial copies aligned to 8x8.

    v2: Extend the SDMA L2T VM fault workaround to T2L.
        - Same algorithm, just applied to T2L.
          (and using a 0-based address and surface.bo_size instead of
buf->size)

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