[Bug 96239] [radeonsi tessellation] Random "texture flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun May 29 08:48:55 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96239

--- Comment #6 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Bas Nieuwenhuizen from comment #4)
> Created attachment 124151 [details] [review]
> ci-64-tess-blocks.patch
> 
> Does the attached patch help? If not I would appreciate it if someone could
> find the first commit that fails (using e.g. bisect).
> 
> Also, I noticed all reporters use hawaii/grenada pro chips. If anyone with a
> different chip also has this issue, please let me know.

Unfortunately, ci-64-tess-blocks.patch is making the issue more severe. The
frequency of "black triangles on screen" in Tomb Raider is higher.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160529/a0c797fe/attachment.html>


More information about the dri-devel mailing list