[PATCH 01/10] drm/tegra: dc: Use unsigned int for register offsets
Thierry Reding
thierry.reding at gmail.com
Tue Aug 15 13:41:05 UTC 2017
From: Thierry Reding <treding at nvidia.com>
Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.
Signed-off-by: Thierry Reding <treding at nvidia.com>
---
drivers/gpu/drm/tegra/dc.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/tegra/dc.h b/drivers/gpu/drm/tegra/dc.h
index 3b42754c5b7a..63461eb769f0 100644
--- a/drivers/gpu/drm/tegra/dc.h
+++ b/drivers/gpu/drm/tegra/dc.h
@@ -70,12 +70,12 @@ static inline struct tegra_dc *to_tegra_dc(struct drm_crtc *crtc)
}
static inline void tegra_dc_writel(struct tegra_dc *dc, u32 value,
- unsigned long offset)
+ unsigned int offset)
{
writel(value, dc->regs + (offset << 2));
}
-static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned long offset)
+static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned int offset)
{
return readl(dc->regs + (offset << 2));
}
--
2.13.3
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