[PATCH 01/10] drm/tegra: dc: Use unsigned int for register offsets

Thierry Reding thierry.reding at gmail.com
Tue Aug 15 13:41:05 UTC 2017


From: Thierry Reding <treding at nvidia.com>

Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding at nvidia.com>
---
 drivers/gpu/drm/tegra/dc.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/tegra/dc.h b/drivers/gpu/drm/tegra/dc.h
index 3b42754c5b7a..63461eb769f0 100644
--- a/drivers/gpu/drm/tegra/dc.h
+++ b/drivers/gpu/drm/tegra/dc.h
@@ -70,12 +70,12 @@ static inline struct tegra_dc *to_tegra_dc(struct drm_crtc *crtc)
 }
 
 static inline void tegra_dc_writel(struct tegra_dc *dc, u32 value,
-				   unsigned long offset)
+				   unsigned int offset)
 {
 	writel(value, dc->regs + (offset << 2));
 }
 
-static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned long offset)
+static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned int offset)
 {
 	return readl(dc->regs + (offset << 2));
 }
-- 
2.13.3



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