[PATCH 03/10] drm/tegra: dsi: Use unsigned int for register offsets
Thierry Reding
thierry.reding at gmail.com
Tue Aug 15 13:41:07 UTC 2017
From: Thierry Reding <treding at nvidia.com>
Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.
Signed-off-by: Thierry Reding <treding at nvidia.com>
---
drivers/gpu/drm/tegra/dsi.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/tegra/dsi.c b/drivers/gpu/drm/tegra/dsi.c
index e4b5aedfdbd4..37a921cb676c 100644
--- a/drivers/gpu/drm/tegra/dsi.c
+++ b/drivers/gpu/drm/tegra/dsi.c
@@ -105,15 +105,15 @@ static struct tegra_dsi_state *tegra_dsi_get_state(struct tegra_dsi *dsi)
return to_dsi_state(dsi->output.connector.state);
}
-static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned long reg)
+static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned int offset)
{
- return readl(dsi->regs + (reg << 2));
+ return readl(dsi->regs + (offset << 2));
}
static inline void tegra_dsi_writel(struct tegra_dsi *dsi, u32 value,
- unsigned long reg)
+ unsigned int offset)
{
- writel(value, dsi->regs + (reg << 2));
+ writel(value, dsi->regs + (offset << 2));
}
static int tegra_dsi_show_regs(struct seq_file *s, void *data)
--
2.13.3
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