[Bug 99444] [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 31 09:41:23 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99444

--- Comment #13 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to Samuel Pitoiset from comment #12)
> Well yeah, it's definitely unrelated to Mesa/RadeonSI. The app should check
> if NV_register_combiners is supported before using it. I'm going to close
> the ticket.

Are you sure that NV_register_combiners are used? I haven't checked the trace
myself but I doubt this is a case.

(In reply to Shmerl from comment #11)
> I just replayed my trace (recorder on radeonsi / RX480), and I see this in
> the log:
> 
> 120612: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER0_NV)
> 120612 @1 glActiveTexture(texture = GL_COMBINER0_NV)
> 120619: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER1_NV)
> 120619 @1 glActiveTexture(texture = GL_COMBINER1_NV)
> 120626: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER2_NV)
> 120626 @1 glActiveTexture(texture = GL_COMBINER2_NV)
> 120633: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER3_NV)
> 120633 @1 glActiveTexture(texture = GL_COMBINER3_NV)
> 120640: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER4_NV)
> 120640 @1 glActiveTexture(texture = GL_COMBINER4_NV)
> 120647: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER5_NV)
> 120647 @1 glActiveTexture(texture = GL_COMBINER5_NV)
> 120654: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER6_NV)
> 120654 @1 glActiveTexture(texture = GL_COMBINER6_NV)
> 120661: message: major api error 2: GL_INVALID_ENUM in
> glActiveTexture(texture=GL_COMBINER7_NV)
> 120661 @1 glActiveTexture(texture = GL_COMBINER7_NV)

This has nothing to do with NV_register_combiners. It just displayed like this
in apitrace, because GL_COMBINERi_NV = GL_TEXTURE0 + x.

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