[Bug 100995] System hang using OpenGL 4+ features
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 11 02:52:45 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100995
Bug ID: 100995
Summary: System hang using OpenGL 4+ features
Product: Mesa
Version: 17.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: Paul.Hancock.17041993 at live.com
QA Contact: dri-devel at lists.freedesktop.org
This is easily reproducible via unigine's heaven benchmark, simply running it
with normal tessellation settings results in the screen flashing black a few
times and then an eventual system hang before anything even starts to render. A
power cycle is the only way out.
Simply creating a 4.5 context will not trigger the bug, haven't been able to
fully test what causes the hang specifically as accessible tools I've found are
not compatible with mesa due to only creating a default context (which is
currently 3.0), thus crashing on init.
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1689408
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