[Bug 103743] Nier:Automata - "if" in fragment shader incorrectly evaluated, causes artifacts

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Nov 14 18:21:38 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103743

--- Comment #3 from Philip Rebohle <philip.rebohle at tu-dortmund.de> ---
PS: While bug 102218 is not directly related to this one, that's another case
where two shaders that *should* be functionally equivalent yield different
results. In the second screenshot, workarounds for both issues are applied in
order to obtain correct rendering.

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