[Bug 103142] R600g+sb: optimizer apparently stuck in an endless loop

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 10 10:25:34 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103142

--- Comment #4 from Gert Wollny <gw.fossdev at gmail.com> ---
The bug can be triggered on BARTS (6850 HD) by using the Unreal Engine 4.17.1
or 4.18.0-pre3 with this patch applied [1] to fix a shader that otherwise would
use too many registers.

(Note that in mesa-debug mode UE4Editor will likely crash at one point because
of 
#102387 [2]) 

[1] Attached "Patch to fix shader in UE4"
[2] https://bugs.freedesktop.org/show_bug.cgi?id=102387

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20171010/5cf10e0f/attachment.html>


More information about the dri-devel mailing list