[Bug 107552] new handle table code makes dota2 vulkan crash at start from an empty shader cash
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Aug 12 22:15:25 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107552
Bug ID: 107552
Summary: new handle table code makes dota2 vulkan crash at
start from an empty shader cash
Product: DRI
Version: DRI git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/AMDgpu
Assignee: dri-devel at lists.freedesktop.org
Reporter: sylvain.bertrand at gmail.com
linux amd-staging-drm-next 7b20167b9670150698201b1d9e4bddd75ad60491 (today)
libdrm 879d7c0298d1d4bc52d71d599cc07cafb4645808 (today)
llvm ac6c5d8a36474ca9216ee2628d6a267a72a44d32 (today)
mesa de57926dc909b3fb180ff06a6c5235309fdbf4df (today)
xserver 1fc20b985cc888345bc8c6fce7b43f10ce71fe43 (today)
xf86-video-amdgpu 08c4d42f43f80baa4bbc2ff9d0a422202cdc3538 (today)
amd gpu tahiti xt
Empty the shader cache in $HOME/.cache, start dota2 vulkan then it crashes in a
random location. Start it a second time, it works. Empty the shader cache, it
will crash again at first start.
I reverted libdrm to the pre-handle table version, then everything is fine.
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