[Bug 107454] BLENDER 2.8 principled BSDF shader and shadow are broken in EEVEE on mesa gallium r600g gpu
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 13 13:34:20 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107454
--- Comment #1 from Gert Wollny <gw.fossdev at gmail.com> ---
Can you retry with
R600_DEBUG=nosb blender?
For me it seems to mostly fix ESM (when comparing to VSM)
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