[Bug 107581] Graphics Not Rendered Due to Missing 4.5 COMPAT Profile
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 25 17:17:55 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107581
Matthew Vaughn <nethershaw at gmail.com> changed:
What |Removed |Added
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CC| |nethershaw at gmail.com
--- Comment #17 from Matthew Vaughn <nethershaw at gmail.com> ---
I've been following this issue since it was reported and I would like to
contribute if I can. Since the bug status is currently "NEEDINFO" I will
endeavor to provide corroborating details and offer my platform for
investigation and testing.
I can begin by validating everything discussed in the comments so far. The
issue presents itself on my platform exactly as Benjamin documented. My
platform only differs slightly:
OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.26.0, 4.18.4-gentoo, LLVM
6.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-rc4
The patches Timothy provided apply and build perfectly, and with the suggested
environment variables set while running NMS I can also exactly reproduce
Benjamin's result. World assets render correctly; the game is playable; the
galaxy map "clouds" are not visible; there appear to be significant artifacts
in the semi-transparent background textures of most UI elements (conversation
dialogs and the tab menu).
My first attempt at reproducing the problem and using the proposed patches was
done on Mesa 18.2.0-rc4 built from source, but I have no problem in principle
with testing further against the current 18.3.0 development branch.
I am happy to test additional patches and gather any additional information
upon request. Thank you for starting the work.
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