[Bug 107581] Graphics Not Rendered Due to Missing 4.5 COMPAT Profile

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Aug 26 00:26:24 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107581

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |ASSIGNED

--- Comment #18 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to Matthew Vaughn from comment #17)
> The patches Timothy provided apply and build perfectly, and with the
> suggested environment variables set while running NMS I can also exactly
> reproduce Benjamin's result. World assets render correctly; the game is
> playable; the galaxy map "clouds" are not visible; there appear to be
> significant artifacts in the semi-transparent background textures of most UI
> elements (conversation dialogs and the tab menu).
> 

The artifacts should be fixed by the zerovram part of this patch series [1]
which you can already do with the following environment var R600_DEBUG=zerovram

I've reported the shaders bugs from this bug report to the No Mans Sky devs and
also created some CTS tests to expose them on the Nvidia driver so hopefully
they will get fixed in the game.

As for the missing nebulae I'm not sure what the problem is there. All I know
is it was working before the last game update and I suspect there may have been
another bug introduced somewhere. I'll have another look tomorrow but I'm
probably not going to spend too much time on that issue since the game is
otherwise now playable.

[1] https://patchwork.freedesktop.org/series/48664/

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